Card Codex

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17 May 2024: Card library updated.

Night of Souls' Betrayal

2BB · Legendary Enchantment

All creatures get -1/-1.

Similar cards

Color identity:
NameManaTypeText
Wilderness Hypnotist 2UUCreature — Merfolk Wizard {T}: Target red or green creature gets -2/-0 until end of turn. 1/3
Nuclear Fallout XBBSorcery Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.
Foul Presence 2BEnchantment — Aura Enchant creature Enchanted creature gets -1/-1 and has "{T}: Target creature gets -1/-1 until end of turn."
Disease Carriers 2BBCreature — Rat When Disease Carriers dies, target creature gets -2/-2 until end of turn. 2/2
Cabal Trainee BCreature — Human Minion Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn. 1/1
Blight Grenade 4BSorcery Destroy target creature. All creatures get -3/-3 until end of turn.
Tragic Fall 1BInstant Target creature gets -3/-3 until end of turn. Hellbent — That creature gets -13/-13 until end of turn instead if you have no cards in hand.
Phyrexian Debaser 3BCreature — Phyrexian Carrier Flying {T}, Sacrifice Phyrexian Debaser: Target creature gets -2/-2 until end of turn. 2/2
Bleeding Edge 1BBSorcery Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Blue Dragon 5UUCreature — Dragon Flying Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. 5/5
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