M:tG card similarity search
3G · Enchantment
When Night of the Sweets' Revenge enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Foods you control have "{T}: Add {G}." {5}{G}{G}, Sacrifice Night of the Sweets' Revenge: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.
Name | Mana | Type | Text |
---|---|---|---|
Squeak By | W | Sorcery — Adventure | Target creature you control gets +1/+1 until end of turn. It can't be blocked by creatures with power 3 or greater this turn. |
Castle Vantress | Land | Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2. | |
Strip Mine | Land | {T}: Add {C}. {T}, Sacrifice Strip Mine: Destroy target land. | |
The Battle of Bywater | 1WW | Sorcery | Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
Gatekeeper of Malakir | BB | Creature — Vampire Warrior | Kicker {B} (You may pay an additional {B} as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. 2/2 |
Stalactite Stalker | B | Creature — Goblin Rogue | Menace At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Stalactite Stalker. (You descended if a permanent card was put into your graveyard from anywhere.) {2}{B}, Sacrifice Stalactite Stalker: Target creature gets -X/-X until end of turn, where X is Stalactite Stalker's power. 1/1 |
Cenote Scout | G | Creature — Merfolk Scout | When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |
Merfolk Branchwalker | 1G | Creature — Merfolk Scout | When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/1 |
River Herald Scout | 1U | Creature — Merfolk Scout | When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/2 |
Tishana's Wayfinder | 2G | Creature — Merfolk Scout | When Tishana's Wayfinder enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/2 |