M:tG card similarity search
B · Sorcery
Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) Draw a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Rix Maadi Reveler | 1R | Creature — Human Shaman | Spectacle {2}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card. If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. 2/2 |
| Firehoof Cavalry | W | Creature — Human Berserker | {3}{R}: Firehoof Cavalry gets +2/+0 and gains trample until end of turn. 1/1 |
| Mighty Servant of Leuk-o | 3 | Artifact — Vehicle | Trample Ward—Discard a card. Whenever Mighty Servant of Leuk-o becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn. Crew 4 6/6 |
| Bone Pit Brute | 4RR | Creature — Cyclops | Menace (This creature can't be blocked except by two or more creatures.) When Bone Pit Brute enters the battlefield, target creature gets +4/+0 until end of turn. 4/5 |
| Rubblebelt Boar | 3R | Creature — Boar | When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn. 3/3 |
| Stone Giant | 2RR | Creature — Giant | {T}: Target creature you control with toughness less than Stone Giant's power gains flying until end of turn. Destroy that creature at the beginning of the next end step. 3/4 |
| Coerced Confession | 4U/B | Sorcery | Target player mills four cards. You draw a card for each creature card put into their graveyard this way. |
| Kaito's Pursuit | 2B | Sorcery | Target player discards two cards. Ninjas and Rogues you control gain menace until end of turn. (They can't be blocked except by two or more creatures.) |
| For the Family | G | Instant | Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead. |
| Archmage's Newt | 1U | Creature — Salamander Mount | Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if Archmage's Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.) Saddle 3 2/2 |