M:tG card similarity search
4 · Artifact — Equipment
Equipped creature gets +1/+1 for each Swamp you control. Equip—Pay 3 life. (Pay 3 life: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Name | Mana | Type | Text |
---|---|---|---|
Ajani, Strength of the Pride | 2WW | Legendary Planeswalker — Ajani | [+1]: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. [−2]: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." [0]: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control. Loyalty 5 |
Jaddi Offshoot | G | Creature — Plant | Defender Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. 0/3 |
Heroic Defiance | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common. |
Battershield Warrior | 2W | Creature — Human Warrior | Boast — {1}{W}: Creatures you control get +1/+1 until end of turn. (Activate only if this creature attacked this turn and only once each turn.) 2/2 |
Basilica Bell-Haunt | WWBB | Creature — Spirit | When Basilica Bell-Haunt enters the battlefield, each opponent discards a card and you gain 3 life. 3/4 |
Dinosaur Stampede | 2R | Instant | Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn. |
Hoarder's Greed | 3B | Sorcery | You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Liability | 1BB | Enchantment | Whenever a nontoken permanent is put into a player's graveyard from the battlefield, that player loses 1 life. |
Cease | 1B/G | Instant | Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card. |
Exoskeletal Armor | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +X/+X, where X is the number of creature cards in all graveyards. |