M:tG card similarity search
3BB · Sorcery
Choose one — • Exile each creature with power greater than the number of cards in your hand. • Exile each creature with power less than the number of cards in your hand.
Name | Mana | Type | Text |
---|---|---|---|
Exclusion Ritual | 4WW | Enchantment | Imprint — When Exclusion Ritual enters the battlefield, exile target nonland permanent. Players can't cast spells with the same name as the exiled card. |
Feedback Bolt | 4R | Instant | Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control. |
Sanctum of Calm Waters | 3U | Legendary Enchantment — Shrine | At the beginning of your precombat main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card. |
Wandering Eye | 2U | Creature — Illusion | Flying Players play with their hands revealed. 1/3 |
Ral's Staticaster | 2UR | Creature — Viashino Wizard | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn. 3/3 |
Restorative Burst | 3GG | Sorcery | Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst. |
Dire Tactics | WB | Instant | Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. |
Legion's Chant | 2W | Sorcery — Chorus | Starting intensity 3 Return any number of creature cards with total mana value X or less from your graveyard to the battlefield, where X is Legion's Chant's intensity. All Chorus cards you own intensify by 1. |
Skullcage | 4 | Artifact | At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand. |
Wild Swing | 3R | Sorcery | Choose three target nonenchantment permanents. Destroy one of them at random. |