Card Codex

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17 May 2024: Card library updated.

Nightshade Harvester

3B · Creature — Elf Shaman

Whenever a land enters the battlefield under an opponent's control, that player loses 1 life. Put a +1/+1 counter on Nightshade Harvester. 2/2

Similar cards

Color identity:
NameManaTypeText
Good-Fortune Unicorn 1GWCreature — Unicorn Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. 2/2
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Martyr's Soul 2WCreature — Spirit Soldier Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Martyr's Soul enters the battlefield, if you control no tapped lands, put two +1/+1 counters on it. 3/2
Oneirophage 3UCreature — Squid Illusion Flying Whenever you draw a card, put a +1/+1 counter on Oneirophage. 1/2
Immaculate Magistrate 3GCreature — Elf Shaman {T}: Put a +1/+1 counter on target creature for each Elf you control. 2/2
Upwelling 3GEnchantment Players don't lose unspent mana as steps and phases end.
Measure of Wickedness 3BEnchantment At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life. Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.
Solitary Sanctuary 2WEnchantment When Solitary Sanctuary enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
Havoc Eater 5RRCreature — Elemental Flying When Havoc Eater enters the battlefield, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on Havoc Eater, where X is the total power of creatures goaded this way. 3/3
Turf War 4REnchantment When Turf War enters the battlefield, for each player, put a contested counter on target land that player controls. Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.
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