Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nightshade Seer

3B · Creature — Human Wizard

{2}{B}, {T}: Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way. 1/1

Similar cards

Color identity:
NameManaTypeText
Wine of Blood and Iron 3Artifact {4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.
Crash Landing 2GInstant Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.
Rockslide Ambush 1RSorcery Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.
Seismic Strike 2RInstant Seismic Strike deals damage to target creature equal to the number of Mountains you control.
Spitting Earth 1RSorcery Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Urborg Lhurgoyf 1GCreature — Lhurgoyf Kicker {U} and/or {B} (You may pay an additional {U} and/or {B} as you cast this spell.) As Urborg Lhurgoyf enters the battlefield, mill three cards for each time it was kicked. Urborg Lhurgoyf's power is equal to the number of creature cards in your graveyard and its toughness is equal to that number plus 1. */1+*
Heir to Dragonfire 1RCreature — Human Warlock {R}: Heir to Dragonfire gets +1/+0 until end of turn. {2}{R}, Reveal Heir to Dragonfire from your hand: Heir to Dragonfire perpetually becomes a Dragon, gets +3/+3, and gains flying. 2/2
Leyline Invocation 5GSorcery Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control.
Merfolk Spy UCreature — Merfolk Rogue Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand. 1/1
Invent 4URInstant Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle.
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