M:tG card similarity search
3B · Sorcery
Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, that player discards two cards.
Name | Mana | Type | Text |
---|---|---|---|
Fight or Flight | 3W | Enchantment | At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn. |
Shigeki, Jukai Visionary | 1G | Legendary Enchantment Creature — Snake Druid | {1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand. 1/3 |
Jukai Liberator | 2G | Creature — Snake Ninja | Ninjutsu {1}{G} Whenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type. 3/3 |
Portal Manipulator | 2W/UW/U | Creature — Human Wizard | Flash When Portal Manipulator enters the battlefield during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player. 3/2 |
Dowsing Dagger | 2 | Artifact — Equipment | When Dowsing Dagger enters the battlefield, target opponent creates two 0/2 green Plant creature tokens with defender. Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a player, you may transform Dowsing Dagger. Equip {2} |
Distant Memories | 2UU | Sorcery | Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards. |
Butcher Orgg | 4RRR | Creature — Orgg | You may assign Butcher Orgg's combat damage divided as you choose among defending player and/or any number of creatures they control. 6/6 |
One Ring to Rule Them All | 2BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard. |
Geralf's Mindcrusher | 4UU | Creature — Zombie Horror | When Geralf's Mindcrusher enters the battlefield, target player mills five cards. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 5/5 |
Regicide | B | Instant | Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide. |