M:tG card similarity search
4GG · Creature — Spirit
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.) 6/4
Name | Mana | Type | Text |
---|---|---|---|
Ruin Ghost | 1W | Creature — Spirit | {W}, {T}: Exile target land you control, then return it to the battlefield under your control. 1/1 |
Anafenza, Kin-Tree Spirit | WW | Legendary Creature — Spirit Soldier | Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) 2/2 |
Entropic Eidolon | 3B | Creature — Spirit | {B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life. Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand. 2/2 |
Infiltrator il-Kor | 4U | Creature — Kor Rogue | Shadow (This creature can block or be blocked by only creatures with shadow.) Suspend 2—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/1 |
Otherworldly Escort | 3W | Creature — Human Detective | Flash When Otherworldly Escort dies, if it's not a Spirit, return it to the battlefield under its owner's control with four charge counters on it. It's a Spirit Detective. (It's no longer a Human.) {1}{W}, {T}, Remove a charge counter from Otherworldly Escort: Destroy target creature that dealt damage to you this turn. 4/3 |
Vivien's Jaguar | 2G | Creature — Cat Spirit | Reach (This creature can block creatures with flying.) {2}{G}: Return Vivien's Jaguar from your graveyard to your hand. Activate only if you control a Vivien planeswalker. 3/2 |
Midnight Banshee | 3BBB | Creature — Spirit | Wither (This deals damage to creatures in the form of -1/-1 counters.) At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature. 5/5 |
Blistering Barrier | 2R | Creature — Wall | Defender (This creature can't attack.) 5/2 |
Fortified Rampart | 1W | Creature — Wall | Defender 0/6 |
Glacial Wall | 2U | Creature — Wall | Defender (This creature can't attack.) 0/7 |