M:tG card similarity search
UUBB · Creature — Vampire
Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/3
Name | Mana | Type | Text |
---|---|---|---|
Maximize Altitude | U | Sorcery | Target creature gets +1/+1 and gains flying until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Watcher of the Spheres | WU | Creature — Bird Wizard | Flying Creature spells with flying you cast cost {1} less to cast. Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn. 2/2 |
War Falcon | W | Creature — Bird | Flying War Falcon can't attack unless you control a Knight or a Soldier. 2/1 |
Shadow Puppeteers | 6U | Creature — Faerie Wizard | Flying, ward {2} When Shadow Puppeteers enters the battlefield, create two 1/1 black Faerie Rogue creature tokens with flying. Whenever a creature you control with flying attacks, you may have it become a red Dragon with base power and toughness 4/4 in addition to its other colors and types until end of turn. 4/4 |
Buoyancy | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature has flying. |
Warden of Evos Isle | 2U | Creature — Bird Wizard | Flying Creature spells with flying you cast cost {1} less to cast. 2/2 |
Thought Eater | 1U | Creature — Beast | Flying Your maximum hand size is reduced by three. 2/2 |
Jubilant Skybonder | 1W/UW/U | Creature — Human Wizard | Flying Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast." 2/2 |
Baaallerina | 3U | Creature — Sheep Performer | Flying When Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own. {2}{U}: Another target creature with a name sticker on it gains flying until end of turn. 3/3 |
Battlegrace Angel | 3WW | Creature — Angel | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4 |