M:tG card similarity search
4B · Creature — Shade
Flying {1}{B}: Nightwing Shade gets +1/+1 until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Fighting Drake | 2UU | Creature — Drake | Flying 2/4 |
| Seacoast Drake | 1U | Creature — Drake | Flying 1/3 |
| Sky Ruin Drake | 4U | Creature — Drake | Flying 2/5 |
| Snapping Drake | 3U | Creature — Drake | Flying (This creature can't be blocked except by creatures with flying or reach.) 3/2 |
| Soaring Drake | 2U | Creature — Drake | Flying 2/3 |
| Wind Drake | 2U | Creature — Drake | Flying 2/2 |
| Veldrane of Sengir | 5BB | Legendary Creature — Human Rogue | {1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 5/5 |
| Elvish Berserker | G | Creature — Elf Berserker | Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it. 1/1 |
| Temmet, Vizier of Naktamun | WU | Legendary Creature — Human Cleric | At the beginning of combat on your turn, target creature token you control gets +1/+1 until end of turn and can't be blocked this turn. Embalm {3}{W}{U} ({3}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.) 2/2 |
| Survive the Night | 2W | Instant | Target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |