M:tG card similarity search
2W · Legendary Creature — Human Cleric
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls. Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays {X}, where X is the number of counters on that creature. 2/2
Name | Mana | Type | Text |
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Iron Bully | 3 | Artifact Creature — Golem | Menace (This creature can't be blocked except by two or more creatures.) When Iron Bully enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
Domri's Ambush | RG | Sorcery | Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control. |
Sea Serpent | 5U | Creature — Serpent | Sea Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Sea Serpent. 5/5 |
Deranged Outcast | 1G | Creature — Human Rogue | {1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature. 2/1 |
Slipstream Serpent | 7U | Creature — Serpent | Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 |
Canonized in Blood | 1B | Enchantment | At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.) {5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying. |
Gor Muldrak, Amphinologist | 1GU | Legendary Creature — Human Scout | You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token. 3/2 |
Brainwash | W | Enchantment — Aura | Enchant creature Enchanted creature can't attack unless its controller pays {3}. |
Spike Hatcher | 6G | Creature — Spike | Spike Hatcher enters the battlefield with six +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. 0/0 |
Lily Bowen, Raging Grandma | 3G | Legendary Creature — Mutant Warrior | Vigilance Lily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way. 0/0 |