M:tG card similarity search
2 · Artifact — Equipment
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. Equip {4}
Name | Mana | Type | Text |
---|---|---|---|
Armory Automaton | 3 | Artifact Creature — Construct | Whenever Armory Automaton enters the battlefield or attacks, you may attach any number of target Equipment to it. (Control of the Equipment doesn't change.) 2/2 |
Miara, Thorn of the Glade | 1B | Legendary Creature — Elf Scout | Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card. Partner (You can have two commanders if both have partner.) 1/2 |
Bitterthorn, Nissa's Animus | 3 | Legendary Artifact — Equipment | Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {3} |
The Eighth Doctor | 4WU | Legendary Creature — Time Lord Doctor | When The Eighth Doctor enters the battlefield, mill three cards. Once during each of your turns, you may play a historic land or cast a historic permanent spell from your graveyard. If you do, it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." 4/4 |
Grenzo, Crooked Jailer | 4BR | Legendary Creature — Goblin Rogue | When Grenzo enters the battlefield and at the beginning of your upkeep, heist target opponent's library. Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast that you don't own. 6/4 |
Deathknell Berserker | 1B | Creature — Elf Berserker | When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token. 2/2 |
Go-Shintai of Boundless Vigor | 1G | Legendary Enchantment Creature — Shrine | Trample At the beginning of your end step, you may pay {1}. When you do, put a +1/+1 counter on target Shrine for each Shrine you control. 1/1 |
Shadow Lance | W | Enchantment — Aura | Enchant creature Enchanted creature has first strike. {1}{B}: Enchanted creature gets +2/+2 until end of turn. |
Lightning Greaves | 2 | Artifact — Equipment | Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0} |
Ninth Bridge Patrol | 1W | Creature — Dwarf Soldier | Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol. 1/1 |