Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nimble Birdsticker

2R · Creature — Goblin

Reach (This creature can block creatures with flying.) 2/3

Similar cards

Color identity:
NameManaTypeText
Plaguecrafter 2BCreature — Human Shaman When Plaguecrafter enters the battlefield, each player sacrifices a creature or planeswalker. Each player who can't discards a card. 3/2
Lae'zel, Callous Warrior 3WBLegendary Creature — Gith Warrior Double strike When this creature enters the battlefield or specializes, return up to two target creature cards with total mana value 3 or less from your graveyard to the battlefield. 3/6
Renegade Warlord 4RCreature — Human Soldier First strike Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn. 3/3
Mother Kangaroo 4GHost Creature — Kangaroo When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. 1/1
Scissors Lizard 4Artifact Creature — Lizard Creatures named Paper Tiger can't attack or block. 4/3
Etching of Kumano Enchantment Creature — Human Shaman Haste If a creature dealt damage this turn by a source you controlled would die, exile it instead. 2/2
Desperate Research 1BSorcery Choose a card name other than a basic land card name. Reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.
Shinen of Fury's Fire 2RCreature — Spirit Haste Channel — {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn. 2/1
The Gitrog, Ravenous Ride 3BGLegendary Creature — Frog Horror Mount Trample, haste Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power. Saddle 1 6/5
Resourceful Defense 2WEnchantment Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control.
Page 272