M:tG card similarity search
2R · Creature — Goblin
Reach (This creature can block creatures with flying.) 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Legion's Judgment | 2W | Sorcery | Destroy target creature with power 4 or greater. |
| Smite the Monstrous | 3W | Instant | Destroy target creature with power 4 or greater. |
| Sapphire Dragon | 5UU | Creature — Dragon | Flying Whenever Sapphire Dragon attacks or blocks, scry 2. 5/6 |
| Mossbeard Ancient | 5GG | Creature — Treefolk | Trample When Mossbeard Ancient enters the battlefield, you gain 5 life. 7/7 |
| Cloak and Dagger | 2 | Tribal Artifact — Rogue Equipment | Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters the battlefield, you may attach Cloak and Dagger to it. Equip {3} |
| Whip Sergeant | 2R | Creature — Human Soldier | {R}: Target creature gains haste until end of turn. (It can attack this turn.) 2/1 |
| Rite of Flame | R | Sorcery | Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard. |
| A Good Thing | 4WB | Enchantment | Spells and abilities you control can't destroy, exile, target, or cause you to sacrifice A Good Thing. At the beginning of your upkeep, double your life total. Then, if you have 1,000 or more life, you lose the game. |
| Nettle Sentinel | G | Creature — Elf Warrior | Nettle Sentinel doesn't untap during your untap step. Whenever you cast a green spell, you may untap Nettle Sentinel. 2/2 |
| Dusk's Landing | B | Sorcery | Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead. |