Card Codex

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17 May 2024: Card library updated.

Nimbleclaw Adept

3U · Creature — Dragon Wizard

Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Power Artifact UUEnchantment — Aura Enchant artifact Enchanted artifact's activated abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Stormwing Entity 3UUCreature — Elemental This spell costs {2}{U} less to cast if you've cast an instant or sorcery spell this turn. Flying Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Stormwing Entity enters the battlefield, scry 2. 3/3
Oko, the Ringleader 2GULegendary Planeswalker — Oko At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. [+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. [−1]: Create a 3/3 green Elk creature token. [−5]: For each other nonland permanent you control, create a token that's a copy of that permanent. Loyalty 3
Civic Gardener 1GCreature — Human Citizen Whenever Civic Gardener attacks, untap target creature or land. 2/2
Azor's Gateway 2Legendary Artifact {1}, {T}: Draw a card, then exile a card from your hand. If cards with five or more different mana values are exiled with Azor's Gateway, you gain 5 life, untap Azor's Gateway, and transform it.
One Thousand Lashes 2WBEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
Temporary Truce 1WSorcery Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Truce 2WInstant Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Noggin Whack 2BBTribal Sorcery — Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from their hand. You choose two of them. That player discards those cards.
Gird for Battle WSorcery Put a +1/+1 counter on each of up to two target creatures.
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