M:tG card similarity search
· Land
{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.
Name | Mana | Type | Text |
---|---|---|---|
Quirion Sentinel | 1G | Creature — Elf Druid | When Quirion Sentinel enters the battlefield, add one mana of any color. 2/1 |
Birds of Paradise | G | Creature — Bird | Flying {T}: Add one mana of any color. 0/1 |
Quirion Elves | 1G | Creature — Elf Druid | As Quirion Elves enters the battlefield, choose a color. {T}: Add {G}. {T}: Add one mana of the chosen color. 1/1 |
City of Ass | Land | City of Ass enters the battlefield tapped. {T}: Add one and one-half mana of any one color. | |
Hand to Hand | 2R | Enchantment | During combat, players can't cast instant spells or activate abilities that aren't mana abilities. |
Sarevok's Tome | 4 | Artifact | When Sarevok's Tome enters the battlefield, you take the initiative. {T}: Add {C}. If you have the initiative, add {C}{C} instead. {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon. |
Dimir Guildmage | U/BU/B | Creature — Human Wizard | ({U/B} can be paid with either {U} or {B}.) {3}{U}: Target player draws a card. Activate only as a sorcery. {3}{B}: Target player discards a card. Activate only as a sorcery. 2/2 |
Blood Celebrant | B | Creature — Human Cleric | {B}, Pay 1 life: Add one mana of any color. 1/1 |
Scheming Fence | WU | Creature — Human Citizen | As Scheming Fence enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. 2/3 |
Locus of Enlightenment | Legendary Artifact | Locus of Enlightenment has each activated ability of the exiled cards used to craft it. You may activate each of those abilities only once each turn. Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy. |