M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+2 and has flying.
Name | Mana | Type | Text |
---|---|---|---|
Dralnu's Crusade | 1BR | Enchantment | All Goblins get +1/+1. All Goblins are black and are Zombies in addition to their other creature types. |
Lulu, Helpful Hollyphant | 2WW | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, you gain twice that much life. 2/4 |
Saprazzan Bailiff | 3UU | Creature — Merfolk | When Saprazzan Bailiff enters the battlefield, exile all artifact and enchantment cards from all graveyards. When Saprazzan Bailiff leaves the battlefield, return all artifact and enchantment cards from all graveyards to their owners' hands. 2/2 |
Windcaller Aven | 4UU | Creature — Bird Wizard | Flying Cycling {U} ({U}, Discard this card: Draw a card.) When you cycle Windcaller Aven, target creature gains flying until end of turn. 4/3 |
Pardic Dragon | 4RR | Creature — Dragon | Flying {R}: Pardic Dragon gets +1/+0 until end of turn. Suspend 2—{R}{R} Whenever an opponent casts a spell, if Pardic Dragon is suspended, that player may put a time counter on Pardic Dragon. 4/4 |
A-Umara Mystic | 1UR | Creature — Merfolk Wizard | Flying, haste Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. 1/3 |
Sick and Tired | 2B | Instant | Two target creatures each get -1/-1 until end of turn. |
Trueheart Twins | 4R | Creature — Jackal Warrior | You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, creatures you control get +1/+0 until end of turn. 4/4 |
Flame Spirit | 4R | Creature — Elemental Spirit | {R}: Flame Spirit gets +1/+0 until end of turn. 2/3 |
Sea Spirit | 4U | Creature — Elemental Spirit | {U}: Sea Spirit gets +1/+0 until end of turn. 2/3 |