M:tG card similarity search
1W · Enchantment — Aura
Enchant creature Enchanted creature gets +1/+2 and has flying.
Name | Mana | Type | Text |
---|---|---|---|
Ebony Owl Netsuke | 2 | Artifact | At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player. |
Firestorm Hellkite | 4UR | Creature — Dragon | Flying, trample Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 6/6 |
Retreat to Hagra | 2B | Enchantment | Landfall — Whenever a land enters the battlefield under your control, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and you gain 1 life. |
Utvara Hellkite | 6RR | Creature — Dragon | Flying Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying. 6/6 |
Lethal Exploit | 1B | Instant | Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.) |
Zetalpa, Primal Dawn | 6WW | Legendary Creature — Elder Dinosaur | Flying, double strike, vigilance, trample, indestructible 4/8 |
Compound Fracture | B | Instant | Target creature gets -1/-1 until end of turn. It gets an additional -1/-1 until end of turn for each card named Compound Fracture in your graveyard. |
Scourge Wolf | RR | Creature — Wolf Horror | First strike Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard. 2/2 |
Sephara, Sky's Blade | 4WWW | Legendary Creature — Angel | You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.) 7/7 |
Security Blockade | 2W | Enchantment — Aura | Enchant land When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance. Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn." |