M:tG card similarity search
3U · Creature — Human Ninja
Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. 2/2
Name | Mana | Type | Text |
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Soul Barrier | 2U | Enchantment | Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}. |
Borrowing the East Wind | XGG | Sorcery | Borrowing the East Wind deals X damage to each creature with horsemanship and each player. |
Champions of Minas Tirith | 5W | Creature — Human Soldier | When Champions of Minas Tirith enters the battlefield, you become the monarch. At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat. 4/6 |
Slick Sequence | UR | Instant | Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card. |
Laccolith Rig | R | Enchantment — Aura | Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn. |
Rings a Bell | 2UU | Enchantment | As Rings a Bell enters the battlefield, choose a word with four or more letters. After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card. |
Klement, Tempest Acolyte | 1RW | Legendary Creature — Tiefling Cleric | Double strike Whenever Klement, Tempest Acolyte is dealt damage, it deals that much damage to any target. 2/3 |
Rhystic Study | 2U | Enchantment | Whenever an opponent casts a spell, you may draw a card unless that player pays {1}. |
Flux | 2U | Sorcery | Each player discards any number of cards, then draws that many cards. Draw a card. |
Reparations | 1WU | Enchantment | Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card. |