Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ninja of the New Moon

3BB · Creature — Spirit Ninja

Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) 6/3

Similar cards

Color identity:
NameManaTypeText
Glare of Heresy 1WSorcery Exile target white permanent.
Satyr Enchanter 1GWCreature — Satyr Druid Whenever you cast an enchantment spell, draw a card. 2/2
Urborg Justice BBInstant Target opponent sacrifices a creature for each creature put into your graveyard from the battlefield this turn.
Fiend of the Shadows 3BBCreature — Vampire Wizard Flying Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled. Sacrifice a Human: Regenerate Fiend of the Shadows. 3/3
Release the Dogs 3WSorcery Create four 1/1 white Dog creature tokens.
Blim, Comedic Genius 2BRLegendary Creature — Imp Flying Whenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own. 4/3
Devoted Grafkeeper WUCreature — Human Peasant When Devoted Grafkeeper enters the battlefield, mill two cards. Whenever you cast a spell from your graveyard, tap target creature you don't control. Disturb {1}{W}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1
Bloodforged Battle-Axe 1Artifact — Equipment Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of Bloodforged Battle-Axe. Equip {2}
Dawning Purist 2WCreature — Human Cleric Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls. Morph {1}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2
Battle Rampart 2RCreature — Wall Defender {T}: Target creature gains haste until end of turn. 1/3
Page 133