M:tG card similarity search
2B · Creature — Vampire Warrior
Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-2 4/3 Deathtouch LEVEL 3+ 5/4 First strike, deathtouch 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Briarbridge Patrol | 3G | Creature — Human Warrior | Whenever Briarbridge Patrol deals damage to one or more creatures, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") At the beginning of each end step, if you sacrificed three or more Clues this turn, you may put a creature card from your hand onto the battlefield. 3/3 |
| Triskelavus | 7 | Artifact Creature — Construct | Flying Triskelavus enters the battlefield with three +1/+1 counters on it. {1}, Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this creature: This creature deals 1 damage to any target." 1/1 |
| The Cyber-Controller | XUUB | Legendary Artifact Creature — Cyberman | When The Cyber-Controller enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Other artifact creatures you control get +1/+1. 3/3 |
| Slimy Kavu | 2R | Creature — Kavu | {T}: Target land becomes a Swamp until end of turn. 2/2 |
| Jin-Gitaxias, Core Augur | 8UU | Legendary Creature — Phyrexian Praetor | Flash At the beginning of your end step, draw seven cards. Each opponent's maximum hand size is reduced by seven. 5/4 |
| Yes Man, Personal Securitron | 2W | Legendary Artifact Creature — Robot | {T}: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn. Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it. 2/2 |
| Death in Heaven | 3B | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Target player mills two cards, then exiles their graveyard. III — Put all creature cards exiled with Death in Heaven onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. |
| Takeno, Samurai General | 5W | Legendary Creature — Human Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Each other Samurai creature you control gets +1/+1 for each point of bushido it has. 3/3 |
| Kor Firewalker | WW | Creature — Kor Soldier | Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2 |
| Southern Paladin | 2WW | Creature — Human Knight | {W}{W}, {T}: Destroy target red permanent. 3/3 |