Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nishoba Brawler

1G · Creature — Cat Warrior

Trample Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control. */3

Similar cards

Color identity:
NameManaTypeText
Doubling Cube 2Artifact {3}, {T}: Double the amount of each type of unspent mana you have.
Silt Crawler 2GCreature — Beast When Silt Crawler enters the battlefield, tap all lands you control. 3/3
Elvish House Party 4GGCreature — Elf Rogue Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system. */*
Strength of Cedars 4GInstant — Arcane Target creature gets +X/+X until end of turn, where X is the number of lands you control.
Myr Landshaper 3Artifact Creature — Myr {T}: Target land becomes an artifact in addition to its other types until end of turn. 1/1
Price of Glory 2REnchantment Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.
Traverse the Ulvenwald GSorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Infernal Darkness 2BBEnchantment Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type.
Dwarven Landslide 3RSorcery Kicker—{2}{R}, Sacrifice a land. (You may pay {2}{R} and sacrifice a land in addition to any other costs as you cast this spell.) Destroy target land. If this spell was kicked, destroy another target land.
Page 41