M:tG card similarity search
GG · Creature — Elf Warrior
If Nissa's Chosen would die, put it on the bottom of its owner's library instead. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Beacon of Destruction | 3RR | Instant | Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library. |
Emeria Captain | 3W | Creature — Angel Warrior | Flying, vigilance When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 1/1 |
Harm's Way | W | Instant | The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead. |
Vulshok Refugee | 1RR | Creature — Human Warrior | Protection from red 3/2 |
Chaos Mutation | 3UR | Instant | Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order. |
Wyll, Blade of Frontiers | 1R | Legendary Creature — Human Warlock | If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers. Choose a Background (You can have a Background as a second commander.) 1/1 |
Ivy Lane Denizen | 3G | Creature — Elf Warrior | Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. 2/3 |
Zodiac Rabbit | G | Creature — Rabbit | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 1/1 |
Mardu Hordechief | 2W | Creature — Human Warrior | Raid — When Mardu Hordechief enters the battlefield, if you attacked this turn, create a 1/1 white Warrior creature token. 2/3 |
Wirewood Symbiote | G | Creature — Insect | Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1 |