Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nissa's Renewal

5G · Sorcery

Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.

Similar cards

Color identity:
NameManaTypeText
Tayam, Luminous Enigma 1WBGLegendary Creature — Nightmare Beast Each other creature you control enters the battlefield with an additional vigilance counter on it. {3}, Remove three counters from among creatures you control: Mill three cards, then return a permanent card with mana value 3 or less from your graveyard to the battlefield. 3/3
Infernal Idol 3Artifact {T}: Add {B}. {1}{B}{B}, {T}, Sacrifice Infernal Idol: You draw two cards and you lose 2 life.
Boulderbranch Golem 7Artifact Creature — Golem Prototype {3}{G} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) When Boulderbranch Golem enters the battlefield, you gain life equal to its power. 6/5
Arc Lightning 2RSorcery Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.
Flames of the Firebrand 2RSorcery Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
Deepwood Elder GGCreature — Dryad Spellshaper {X}{G}{G}, {T}, Discard a card: X target lands become Forests until end of turn. 2/2
Cerise, Slayer of Fear 3WWLegendary Creature — Human Cleric Knight First strike, lifelink At the beginning of your postcombat main phase, if you gained life this turn, seek a card with the highest mana value among cards in your library with mana value less than or equal to the amount of life you gained this turn. 5/5
Recuperate 3WInstant Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn.
Frostboil Snarl Land As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. {T}: Add {U} or {R}.
Isolation Cell 4Artifact Whenever an opponent casts a creature spell, that player loses 2 life unless they pay {2}.
Page 501