Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nissa's Revelation

5GG · Sorcery

Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.

Similar cards

Color identity:
NameManaTypeText
Eye of Vecna 2Legendary Artifact When Eye of Vecna enters the battlefield, you draw a card and you lose 2 life. At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.
Outrageous Robbery XBBInstant Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it.
Metalspinner's Puzzleknot 2Artifact When Metalspinner's Puzzleknot enters the battlefield, you draw a card and you lose 1 life. {2}{B}, Sacrifice Metalspinner's Puzzleknot: You draw a card and you lose 1 life.
Spore Crawler 2GCreature — Fungus When Spore Crawler dies, draw a card. 3/2
Wish 2RSorcery You may play a card you own from outside the game this turn.
Purple-Crystal Crab 1UCreature — Crab When Purple-Crystal Crab dies, draw a card. 1/1
Acidic Soil 2RSorcery Acidic Soil deals damage to each player equal to the number of lands they control.
Lich's Tomb 4Artifact You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.)
Muxus, Goblin Grandee 4RRLegendary Creature — Goblin Noble When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control. 4/4
Inspiring Call 2GInstant Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Page 249