Card Codex

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17 May 2024: Card library updated.

Nissa's Zendikon

3G · Enchantment — Aura

Enchant land Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land. When enchanted land dies, return that card to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Caribou Range 2WWEnchantment — Aura Enchant land you control Enchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token." Sacrifice a Caribou token: You gain 1 life.
Urza's Workshop Land — Urza's {T}: Add {C}. Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts.
Tuktuk the Explorer 2RLegendary Creature — Goblin Haste When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token. 1/1
Kumano's Blessing 2REnchantment — Aura Flash Enchant creature If a creature dealt damage by enchanted creature this turn would die, exile it instead.
Scrollshift 2WInstant Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control. Draw a card.
Tidespout Tyrant 5UUUCreature — Djinn Flying Whenever you cast a spell, return target permanent to its owner's hand. 5/5
Guul Draz Overseer 4BBCreature — Vampire Flying Landfall — Whenever a land enters the battlefield under your control, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead. 3/4
Crystal Chimes 3Artifact {3}, {T}, Sacrifice Crystal Chimes: Return all enchantment cards from your graveyard to your hand.
A-Find the Path 2GEnchantment — Aura Enchant land When Find the Path enters the battlefield, venture into the dungeon. Enchanted land has "{T}: Add two mana of any one color."
Steel Leaf Paladin 4GWCreature — Elf Knight First strike When Steel Leaf Paladin enters the battlefield, return a green or white creature you control to its owner's hand. 4/4
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