M:tG card similarity search
4GG · Legendary Planeswalker — Nissa
[+3]: You gain 3 life. [−4]: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. [−12]: Creatures you control get +5/+5 and gain trample until end of turn. Loyalty 5
Name | Mana | Type | Text |
---|---|---|---|
Drey Keeper | 3BG | Creature — Elf Druid | When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. 2/2 |
Boneyard Parley | 5BB | Sorcery | Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards. |
Lagonna-Band Elder | 2W | Creature — Centaur Advisor | When Lagonna-Band Elder enters the battlefield, if you control an enchantment, you gain 3 life. 3/2 |
Kavu Predator | 1G | Creature — Kavu | Trample Whenever an opponent gains life, put that many +1/+1 counters on Kavu Predator. 2/2 |
Discombobulate | 2UU | Instant | Counter target spell. Look at the top four cards of your library, then put them back in any order. |
Eureka | 2GG | Sorcery | Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield. |
Divine Congregation | 3W | Sorcery | You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Goliath Beetle | 2G | Creature — Insect | Trample 3/1 |
Tangle Mantis | 2GG | Creature — Insect | Trample 3/4 |
Maze Skullbomb | 1 | Artifact | {1}, Sacrifice Maze Skullbomb: Draw a card. {2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery. |