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17 May 2024: Card library updated.

Nissa, Vital Force

3GG · Legendary Planeswalker — Nissa

[+1]: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. [−3]: Return target permanent card from your graveyard to your hand. [−6]: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card." Loyalty 5

Similar cards

Color identity:
NameManaTypeText
Kaya, Orzhov Usurper 1WBLegendary Planeswalker — Kaya [+1]: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. [−1]: Exile target nonland permanent with mana value 1 or less. [−5]: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life. Loyalty 3
Natural Balance 2GGSorcery Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.
Makindi Sliderunner 1RCreature — Beast Trample Landfall — Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn. 2/1
Rhonas's Last Stand GGSorcery Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.
Whiteout 1GInstant All creatures lose flying until end of turn. Sacrifice a snow land: Return Whiteout from your graveyard to your hand.
The Flood of Mars 2UUCreature — Alien Zombie Horror Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins — Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types. 3/3
Druidic Ritual 2GSorcery You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Ruin Crab UCreature — Crab Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) 0/3
Ancient Greenwarden 4GGCreature — Elemental Reach You may play lands from your graveyard. If a land entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. 5/7
Racecourse Fury REnchantment — Aura Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn."
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