Card Codex

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17 May 2024: Card library updated.

Niv-Mizzet, Supreme

WUBRG · Legendary Creature — Dragon Avatar

Flying, hexproof from monocolored Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.) 5/5

Similar cards

Color identity:
NameManaTypeText
Recoup 1RSorcery Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.) Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mnemonic Deluge 6UUUSorcery Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.
Kess, Dissident Mage 1UBRLegendary Creature — Human Wizard Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead. 3/4
Pull from the Deep 2UUSorcery Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.
Hearth Elemental 5RCreature — Elemental This spell costs {X} less to cast, where X is the number of cards in your graveyard that are instant cards, sorcery cards, and/or have an Adventure. 4/5
Memory Plunder U/BU/BU/BU/BInstant You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Iridescent Angel 5WUCreature — Angel Flying, protection from all colors 4/4
Clever Lumimancer WCreature — Human Wizard Magecraft — Whenever you cast or copy an instant or sorcery spell, Clever Lumimancer gets +2/+2 until end of turn. 0/1
Eager First-Year 1WCreature — Human Wizard Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn. 2/2
Dynavolt Tower 3Artifact Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
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