Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Niv-Mizzet, the Firemind

2UURR · Legendary Creature — Dragon Wizard

Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. {T}: Draw a card. 4/4

Similar cards

Color identity:
NameManaTypeText
Bullwhip 4Artifact {2}, {T}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able.
Diviner's Wand 3Tribal Artifact — Wizard Equipment Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3}
Truth or Consequences 2URSorcery Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.
Oread of Mountain's Blaze 1REnchantment Creature — Nymph {2}{R}, Discard a card: Draw a card. 1/3
Faithless Salvaging 1RInstant Discard a card, then draw a card. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Huddle Up 2USorcery Assist (Another player can pay up to {2} of this spell's cost.) Two target players each draw a card.
Mental Discipline 1UUEnchantment {1}{U}, Discard a card: Draw a card.
Fiery Impulse RInstant Fiery Impulse deals 2 damage to target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Fiery Impulse deals 3 damage instead.
Boon of the Wish-Giver 4UUSorcery Draw four cards. Cycling {1} ({1}, Discard this card: Draw a card.)
Leadership Vacuum 2UInstant Target player returns each commander they control from the battlefield to the command zone. Draw a card.
Page 72