Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Niveous Wisps

W · Instant

Target creature becomes white until end of turn. Tap that creature. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Rammas Echor, Ancient Shield 3WLegendary Artifact Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender. At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Belbe's Armor 3Artifact {X}, {T}: Target creature gets -X/+X until end of turn.
Spawning Pool Land Spawning Pool enters the battlefield tapped. {T}: Add {B}. {1}{B}: Spawning Pool becomes a 1/1 black Skeleton creature with "{B}: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Giant Killer WCreature — Human Peasant {1}{W}, {T}: Tap target creature. 1/2
Component Collector 2UCreature — Homunculus If it's neither day nor night, it becomes day as Component Collector enters the battlefield. Whenever day becomes night or night becomes day, you may tap or untap target nonland permanent. 1/4
Galestrike 2UInstant Return target tapped creature to its owner's hand. Draw a card.
Kumena's Awakening 2UUEnchantment Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card.
Mistform Stalker 1UCreature — Illusion {1}: Mistform Stalker becomes the creature type of your choice until end of turn. {2}{U}{U}: Mistform Stalker gets +2/+2 and gains flying until end of turn. 1/1
Nebelgast Beguiler 4WCreature — Spirit {W}, {T}: Tap target creature. 2/5
Illusion UInstant Target spell or permanent becomes the color of your choice until end of turn.
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