M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Creature Bond | 1U | Enchantment — Aura | Enchant creature When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller. |
Marsh Viper | 3G | Creature — Snake | Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) 1/2 |
Prahv, Spires of Order | Land | {T}: Add {C}. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. | |
Benevolent Unicorn | 1W | Creature — Unicorn | If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead. 1/2 |
Vraska the Unseen | 3BG | Legendary Planeswalker — Vraska | [+1]: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. [−3]: Destroy target nonland permanent. [−7]: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game." Loyalty 5 |
Thieving Magpie | 2UU | Creature — Bird | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, draw a card. 1/3 |
Cast Off | 3WW | Sorcery — Adventure | Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.) |
Furnace of Rath | 1RRR | Enchantment | If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
Shield of the Avatar | 1 | Artifact — Equipment | If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Farrel's Mantle | 2W | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn. |