M:tG card similarity search
3R · Enchantment
Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature. Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
Name | Mana | Type | Text |
---|---|---|---|
Spirespine | 2G | Enchantment Creature — Beast | Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Spirespine blocks each combat if able. Enchanted creature gets +4/+1 and blocks each combat if able. 4/1 |
Ezuri's Archers | G | Creature — Elf Archer | Reach (This creature can block creatures with flying.) Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn. 1/2 |
Anzrag, the Quake-Mole | 2RG | Legendary Creature — Mole God | Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. 8/4 |
Falter | 1R | Instant | Creatures without flying can't block this turn. |
Magmatic Chasm | 1R | Sorcery | Creatures without flying can't block this turn. |
Seismic Stomp | 1R | Sorcery | Creatures without flying can't block this turn. |
Ironclaw Buzzardiers | 2R | Creature — Orc Scout | Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn. 2/2 |
Gorm the Great | 3G | Legendary Creature — Giant Warrior | Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able. 2/7 |
High-Rise Sawjack | 2G | Creature — Elf Citizen | Reach Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn. 2/3 |
Training Drone | 3 | Artifact Creature — Drone | Training Drone can't attack or block unless it's equipped. 4/4 |