Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

No Witnesses

2WW · Sorcery

Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Similar cards

Color identity:
NameManaTypeText
Shatter the Oath 3BBSorcery Destroy target creature or enchantment. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
Shields of Velis Vel WTribal Instant — Shapeshifter Changeling (This card is every creature type.) Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Greatsword of Tyr 1WArtifact — Equipment Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)
Vedalken Mesmerist 1UCreature — Vedalken Wizard Whenever Vedalken Mesmerist attacks, target creature an opponent controls gets -2/-0 until end of turn. 2/1
Tectonic Rift 3RSorcery Destroy target land. Creatures without flying can't block this turn.
Despoil 3BSorcery Destroy target land. Its controller loses 2 life.
Spreading Rot 4BSorcery Destroy target land. Its controller loses 2 life.
Makeshift Binding 2WEnchantment When Makeshift Binding enters the battlefield, exile target creature an opponent controls until Makeshift Binding leaves the battlefield. You gain 2 life.
Divine Smite 1WInstant Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
Faith Unbroken 3WEnchantment — Aura Enchant creature you control When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield. Enchanted creature gets +2/+2.
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