M:tG card similarity search
2 · Artifact — Equipment
Equipped creature gets +2/+0 and has first strike. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Name | Mana | Type | Text |
---|---|---|---|
Death Pit Offering | 2BB | Enchantment | When Death Pit Offering enters the battlefield, sacrifice all creatures you control. Creatures you control get +2/+2. |
Battleground Geist | 4U | Creature — Spirit | Flying Other Spirit creatures you control get +1/+0. 3/3 |
Gallows Warden | 4W | Creature — Spirit | Flying Other Spirit creatures you control get +0/+1. 3/3 |
Strongarm Monk | 4W | Creature — Human Monk | Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. 3/3 |
Nerd Rage | 2U | Enchantment — Aura | Enchant creature When Nerd Rage enters the battlefield, draw two cards. Enchanted creature has "You have no maximum hand size" and "Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn." |
Kyodai, Soul of Kamigawa | 3W | Legendary Creature — Dragon Spirit | Flash Flying When Kyodai, Soul of Kamigawa enters the battlefield, another target permanent gains indestructible for as long as you control Kyodai. {W}{U}{B}{R}{G}: Kyodai gets +5/+5 until end of turn. 3/3 |
Woolly Razorback | 2WW | Creature — Boar Beast | Woolly Razorback enters the battlefield with three ice counters on it. As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender. Whenever Woolly Razorback blocks, remove an ice counter from it. 7/7 |
Elven Palisade | G | Enchantment | Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn. |
Prowl, Pursuit Vehicle | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Whenever another creature or Vehicle enters the battlefield under your control, put a +1/+1 counter on Prowl. If this is the second time this ability has resolved this turn, convert Prowl. 2/3 | |
Mistform Wall | 2U | Creature — Illusion Wall | Mistform Wall has defender as long as it's a Wall. {1}: Mistform Wall becomes the creature type of your choice until end of turn. 1/4 |