M:tG card similarity search
3W · Creature — Elephant
Trample; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) 2/2
Name | Mana | Type | Text |
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Wayward Angel | 4WW | Creature — Angel Horror | Flying, vigilance Threshold — As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature." 4/4 |
Optimus Prime, Inspiring Leader | 3RW | Legendary Artifact Creature — Autobot | {1}: Turn target permanent you control to its other face. {1}: Until end of turn, Optimus Prime, Inspiring Leader becomes a Construct with base power and toughness 6/6 and creatures you control gain trample. 4/5 |
Giant Adephage | 5GG | Creature — Insect | Trample Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage. 7/7 |
Marut | 8 | Artifact Creature — Construct | Trample When Marut enters the battlefield, if mana from a Treasure was spent to cast it, create a Treasure token for each mana from a Treasure spent to cast it. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 7/7 |
Nissa, Ascended Animist | 3GGG/PG/P | Legendary Planeswalker — Nissa | Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.) [+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. [−1]: Destroy target artifact or enchantment. [−7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample. Loyalty 7 |
Stampede Rider | 2R | Creature — Satyr | Trample At the beginning of each combat, if you control a creature with power 4 or greater, Stampede Rider gets +1/+1 until end of turn. 2/3 |
Impetuous Devils | 2RR | Creature — Devil | Trample, haste When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice Impetuous Devils. 6/1 |
Unstoppable Ash | 3G | Creature — Treefolk Warrior | Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. 5/5 |
Electrostatic Infantry | 1R | Creature — Dwarf Wizard | Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Electrostatic Infantry. 1/2 |
Cairn Wanderer | 4B | Creature — Shapeshifter | Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance. 4/4 |