M:tG card similarity search
3WW · Enchantment
Whenever a creature you control deals combat damage, you gain that much life.
Name | Mana | Type | Text |
---|---|---|---|
Marchesa's Infiltrator | 2U | Creature — Human Rogue | Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card. 1/1 |
Time Reaper | 3BB | Creature — Alien Horror | Flying, haste Consume Anomaly — Whenever Time Reaper deals combat damage to a player, put target face-up card they own in exile on the bottom of their library. If you do, you gain 3 life. 4/4 |
Stealer of Secrets | 2U | Creature — Human Rogue | Whenever Stealer of Secrets deals combat damage to a player, draw a card. 2/2 |
Stinkweed Imp | 2B | Creature — Imp | Flying Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.) 1/2 |
Jhessian Thief | 2U | Creature — Human Rogue | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Jhessian Thief deals combat damage to a player, draw a card. 1/3 |
Stronghold Arena | 1B | Enchantment | Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value. |
Belligerent Guest | 2R | Creature — Vampire | Trample Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 3/2 |
Exsanguinator Cavalry | 2B | Creature — Vampire Knight | Menace, lifelink Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 2/3 |
Ninja of the Deep Hours | 3U | Creature — Human Ninja | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card. 2/2 |
Excogitator Sphinx | 2UU | Creature — Sphinx Detective | Flying Whenever one or more creatures you control deal combat damage to a player, investigate. {1}, Sacrifice a Clue: Seek an instant or sorcery card. 4/4 |