M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Renewing Dawn | 1W | Sorcery | You gain 2 life for each Mountain target opponent controls. |
Drannith Healer | 1W | Creature — Human Cleric | Whenever you cycle another card, you gain 1 life. Cycling {1} ({1}, Discard this card: Draw a card.) 2/2 |
Staff of the Mind Magus | 3 | Artifact | Whenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life. |
Sanctum Seeker | 2BB | Creature — Vampire Knight | Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life. 3/4 |
Reservoir Walker | 5 | Artifact Creature — Construct | When Reservoir Walker enters the battlefield, you gain 3 life and get {E}{E}{E} (three energy counters). 3/3 |
Rest for the Weary | 1W | Instant | Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead. |
Snake of the Golden Grove | 4G | Creature — Snake | Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.) When Snake of the Golden Grove enters the battlefield, if tribute wasn't paid, you gain 4 life. 4/4 |
Enatu Golem | 6 | Artifact Creature — Golem | When Enatu Golem dies, you gain 4 life. 3/5 |
Staff of the Flame Magus | 3 | Artifact | Whenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life. |
Anodet Lurker | 5 | Artifact Creature — Construct | When Anodet Lurker dies, you gain 3 life. 3/3 |