M:tG card similarity search
4 · Artifact
At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Psychic Miasma | 1B | Sorcery | Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand. |
| Enigma Ridges | Plane — Echoir | When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles. Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield. | |
| Battle of Wits | 3UU | Enchantment | At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game. |
| Expel from Orazca | 1U | Instant | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Return target nonland permanent to its owner's hand. If you have the city's blessing, you may put that permanent on top of its owner's library instead. |
| A-Hakka, Whispering Raven | 1U | Legendary Creature — Bird | Flying Whenever Hakka, Whispering Raven deals combat damage to a player, return it to its owner's hand, then scry 2. 3/3 |
| Legacy's Allure | UU | Enchantment | At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure. Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.) |
| Coral Atoll | Land | Coral Atoll enters the battlefield tapped. When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}. | |
| Wandering Eye | 2U | Creature — Illusion | Flying Players play with their hands revealed. 1/3 |
| Leyline of Combustion | 2RR | Enchantment | If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield. Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player. |
| Temple of the Dead | Land | (Transforms from Aclazotz, Deepest Betrayal.) {T}: Add {B}. {2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery. |