M:tG card similarity search
4 · Artifact
At the beginning of each player's upkeep, return to its owner's hand each creature that player controls with power greater than the number of cards in their hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Fight or Flight | 3W | Enchantment | At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn. |
| Drake Familiar | 1U | Creature — Drake | Flying When Drake Familiar enters the battlefield, sacrifice it unless you return an enchantment to its owner's hand. 2/1 |
| Persistent Nightmare | Creature — Nightmare | Skulk (This creature can't be blocked by creatures with greater power.) When Persistent Nightmare deals combat damage to a player, return it to its owner's hand. 1/1 | |
| Aether Gale | 3UU | Sorcery | Return six target nonland permanents to their owners' hands. |
| Valakut Awakening | 2R | Instant | Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. |
| Rise | UB | Sorcery | Return target creature card from a graveyard and target creature on the battlefield to their owners' hands. |
| Trial | WU | Instant | Return all creatures blocking or blocked by target creature to their owner's hand. |
| Aetherplasm | 2UU | Creature — Illusion | Whenever Aetherplasm blocks a creature, you may return Aetherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature. 1/1 |
| Takenuma | Plane — Kamigawa | Whenever a creature leaves the battlefield, its controller draws a card. Whenever chaos ensues, return target creature you control to its owner's hand. | |
| Wall of Tears | 1U | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat. 0/4 |