Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Noggle Bridgebreaker

2U/RU/R · Creature — Noggle Rogue

When Noggle Bridgebreaker enters the battlefield, return a land you control to its owner's hand. 4/3

Similar cards

Color identity:
NameManaTypeText
Domesticated Mammoth 1GSnow Creature — Mammoth Domesticated Mammoth enters the battlefield with a token copy of Pacifism attached to it. 5/4
Realmwright UCreature — Vedalken Wizard As Realmwright enters the battlefield, choose a basic land type. Lands you control are the chosen type in addition to their other types. 1/1
Enraged Huorn 4GCreature — Treefolk Trample When Enraged Huorn enters the battlefield, the Ring tempts you. 4/5
Unscrupulous Agent 1BCreature — Elf Detective When Unscrupulous Agent enters the battlefield, target opponent exiles a card from their hand. 1/1
Progenitor Exarch XXWCreature — Phyrexian Cat Cleric When Progenitor Exarch enters the battlefield, incubate 3 X times. (To incubate 3, create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.) {T}: Transform target Incubator token you control. 1/2
God-Eternal Rhonas 3GGLegendary Creature — Zombie God Deathtouch When God-Eternal Rhonas enters the battlefield, double the power of each other creature you control until end of turn. Those creatures gain vigilance until end of turn. When God-Eternal Rhonas dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 5/5
Smoldering Spires Land Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block this turn. {T}: Add {R}.
Faerie Seer UCreature — Faerie Wizard Flying When Faerie Seer enters the battlefield, scry 2. 1/1
Ordered Migration 3WUSorcery Domain — Create a 1/1 blue Bird creature token with flying for each basic land type among lands you control.
Crackling Emergence 1REnchantment — Aura Enchant land you control Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. If enchanted land would be destroyed, instead sacrifice Crackling Emergence and that land gains indestructible until end of turn.
Page 166