Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nomads' Assembly

4WW · Sorcery

Create a 1/1 white Kor Soldier creature token for each creature you control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Alert Shu Infantry 2WCreature — Human Soldier Vigilance 2/2
Ardent Militia 4WCreature — Human Soldier Vigilance 2/5
Standing Troops 2WCreature — Human Soldier Vigilance 1/4
Sun Sentinel 1WCreature — Human Soldier Vigilance (Attacking doesn't cause this creature to tap.) 2/2
Thraben Valiant 1WCreature — Human Soldier Vigilance 2/1
Vernadi Shieldmate 1G/WCreature — Human Soldier Vigilance 2/2
Combine Chrysalis GUArtifact Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
Kher Keep Legendary Land {T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.
Westvale Cult Leader Creature — Human Cleric Westvale Cult Leader's power and toughness are each equal to the number of creatures you control. At the beginning of your end step, create a 1/1 white and black Human Cleric creature token. */*
Nurturing Presence 1WEnchantment — Aura Enchant creature Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn." When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.
Page 54