Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nomads en-Kor

W · Creature — Kor Nomad Soldier

{0}: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead. 1/1

Similar cards

Color identity:
NameManaTypeText
Sivvi's Valor 2WInstant If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. All damage that would be dealt to target creature this turn is dealt to you instead.
Gloom Surgeon 1BCreature — Spirit If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. 2/1
Rock Hydra XRRCreature — Hydra Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep. 0/0
Vigor 3GGGCreature — Elemental Incarnation Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Mutational Advantage 1GUInstant Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Respite 1GInstant Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Vine Snare 2GInstant Prevent all combat damage that would be dealt this turn by creatures with power 4 or less.
Rescue Retriever 3WWCreature — Dog Soldier Flash When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control. Prevent all damage that would be dealt to other attacking Soldiers you control. 3/3
Favored Hoplite WCreature — Human Soldier Heroic — Whenever you cast a spell that targets Favored Hoplite, put a +1/+1 counter on Favored Hoplite and prevent all damage that would be dealt to it this turn. 1/2
Purity 3WWWCreature — Elemental Incarnation Flying If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. When Purity is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Page 29