M:tG card similarity search
3WW · Creature — Phyrexian Angel
Flying, first strike Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 5/4
Name | Mana | Type | Text |
---|---|---|---|
Skyclave Pick-Axe | G | Artifact — Equipment | When Skyclave Pick-Axe enters the battlefield, attach it to target creature you control. Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {2}{G} |
Henrika, Infernal Seer | Legendary Creature — Vampire | Flying, deathtouch, lifelink {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. 3/4 | |
Flockchaser Phantom | 4WU | Creature — Spirit | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. 5/5 |
Shipwreck Sentry | 1U | Creature — Human Pirate | Defender As long as an artifact entered the battlefield under your control this turn, Shipwreck Sentry can attack as though it didn't have defender. 3/3 |
Thriving Turtle | U | Creature — Turtle | When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 0/3 |
Squirrel Squatters | 3GG | Creature — Squirrel | When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. 4/4 |
Thriving Ibex | 3W | Creature — Goat | When Thriving Ibex enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Ibex attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/4 |
Thriving Grubs | 1R | Creature — Gremlin | When Thriving Grubs enters the battlefield, you get {E}{E} (two energy counters). Whenever Thriving Grubs attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it. 2/1 |
Swaggering Corsair | 2R | Creature — Human Pirate | Raid — Swaggering Corsair enters the battlefield with a +1/+1 counter on it if you attacked this turn. 2/2 |
Aven Wind Guide | 2WU | Creature — Bird Warrior | Flying, vigilance Creature tokens you control have flying and vigilance. Embalm {4}{W}{U} ({4}{W}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.) 2/3 |