M:tG card similarity search
3WW · Creature — Phyrexian Angel
Flying, first strike Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 5/4
Name | Mana | Type | Text |
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Cavalry Pegasus | 1W | Creature — Pegasus | Flying Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn. 1/1 |
Brass Knuckles | 4 | Artifact — Equipment | When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Nightveil Sprite | 1U | Creature — Faerie Rogue | Flying Whenever Nightveil Sprite attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) 1/2 |
Go-Shintai of Ancient Wars | 2R | Legendary Enchantment Creature — Shrine | First strike At the beginning of your end step, you may pay {1}. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control. 2/2 |
Half-Squirrel, Half- | Creature — Squirrel | Whenever a nontoken creature enters the battlefield, Augment {G} ({G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) -1/-0 | |
Samut, Voice of Dissent | 3RG | Legendary Creature — Human Warrior | Flash Double strike, vigilance, haste Other creatures you control have haste. {W}, {T}: Untap another target creature. 3/4 |
Thunderhawk Gunship | 6 | Artifact — Vehicle | Flying When Thunderhawk Gunship enters the battlefield, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever Thunderhawk Gunship attacks, attacking creatures you control gain flying until end of turn. Crew 2 6/6 |
Borrowed Hostility | R | Instant | Escalate {3} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +3/+0 until end of turn. • Target creature gains first strike until end of turn. |
Siege Striker | 2W | Creature — Human Soldier | Double strike (This creature deals both first-strike and regular combat damage.) Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way. 1/1 |
Vampire Nighthawk | 1BB | Creature — Vampire Shaman | Flying, deathtouch, lifelink 2/3 |