Card Codex

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17 May 2024: Card library updated.

Norn's Decree

2W · Enchantment

Whenever one or more creatures an opponent controls deal combat damage to you, that opponent gets a poison counter. Whenever a player attacks, if one or more players being attacked are poisoned, the attacking player draws a card.

Similar cards

Color identity:
NameManaTypeText
Elminster's Simulacrum 4UUInstant For each opponent, you create a token that's a copy of up to one target creature that player controls.
Mtenda Lion GCreature — Cat Whenever Mtenda Lion attacks, defending player may pay {U}. If that player does, prevent all combat damage that would be dealt by Mtenda Lion this turn. 2/1
Archon of Emeria 2WCreature — Archon Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter the battlefield tapped. 2/3
Disruptor Wanderglyph 4Artifact Creature — Golem Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard. 3/4
A-Incriminate BSorcery Choose two target creatures controlled by the same player. That player sacrifices one of them.
Incriminate 1BSorcery Choose two target creatures controlled by the same player. That player sacrifices one of them.
Blightwing Whelp 2BCreature — Phyrexian Imp Flying Toxic 1 {B}: Blightwing Whelp gains haste until end of turn. Whenever Blightwing Whelp deals combat damage to a player, seek a card with mana value equal to the number of poison counters that player has. 2/2
Flaxen Intruder GCreature — Human Berserker Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment. 1/2
Battle-Mad Ronin 1RCreature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each combat if able. 1/1
Paladin Class WEnchantment — Class (Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
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