M:tG card similarity search
· Plane — New Phyrexia
When you planeswalk to Norn's Seedcore, chaos ensues. Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Planeswalk to it, except don't planeswalk away from any plane. Put the rest of the revealed cards on the bottom of your planar deck in any order.
Name | Mana | Type | Text |
---|---|---|---|
Living Lore | 3U | Creature — Avatar | As Living Lore enters the battlefield, exile an instant or sorcery card from your graveyard. Living Lore's power and toughness are each equal to the exiled card's mana value. Whenever Living Lore deals combat damage, you may sacrifice it. If you do, you may cast the exiled card without paying its mana cost. */* |
Sporogenesis | 3G | Enchantment | At the beginning of your upkeep, you may put a fungus counter on target nontoken creature. Whenever a creature with a fungus counter on it dies, create a 1/1 green Saproling creature token for each fungus counter on that creature. When Sporogenesis leaves the battlefield, remove all fungus counters from all creatures. |
Seasoned Consultant | 1W | Creature — Human Detective | Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. 1/3 |
Eerie Interlude | 2W | Instant | Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. |
Resplendent Marshal | 1WW | Creature — Angel Warrior | Flying When Resplendent Marshal enters the battlefield or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than Resplendent Marshal that shares a creature type with the exiled card. 3/3 |
Boros Elite | W | Creature — Human Soldier | Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. 1/1 |
Vihaan, Goldwaker | RWB | Legendary Creature — Dwarf Warlock | Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn. 3/3 |
Cephalid Aristocrat | 4U | Creature — Cephalid Noble | Whenever Cephalid Aristocrat becomes the target of a spell or ability, mill two cards. 3/3 |
Midnight Guard | 2W | Creature — Human Soldier | Whenever another creature enters the battlefield, untap Midnight Guard. 2/3 |
Centaur Chieftain | 3G | Creature — Centaur | Haste Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn." 3/3 |