Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

North Star

4 · Artifact

{4}, {T}: For one spell this turn, you may spend mana as though it were mana of any type to pay that spell's mana cost. (Additional costs are still paid normally.)

Similar cards

Color identity:
NameManaTypeText
Draco 16Artifact Creature — Dragon Domain — This spell costs {2} less to cast for each basic land type among lands you control. Flying Domain — At the beginning of your upkeep, sacrifice Draco unless you pay {10}. This cost is reduced by {2} for each basic land type among lands you control. 9/9
Erayo, Soratami Ascendant 1ULegendary Creature — Moonfolk Monk Flying Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant. 1/1
A-Lantern of Revealing 3Artifact {T}: Add one mana of any color. {3}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
Lantern of Revealing 3Artifact {T}: Add one mana of any color. {4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
Elite Spellbinder 2WCreature — Human Cleric Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs {2} more to cast. 3/1
Disruptive Student 2UCreature — Human Wizard {T}: Counter target spell unless its controller pays {1}. 1/1
Sapphire Leech 1UCreature — Leech Flying Blue spells you cast cost {U} more to cast. 2/2
Stromgald Cabal 1BBCreature — Human Knight {T}, Pay 1 life: Counter target white spell. 2/2
Living Armor 4Artifact {T}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.
Bosom Buddy 3WCreature — Elephant Townsfolk Whenever you cast a spell, you may gain ½ life for each word in that spell's name. 1/4
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