Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Norwood Archers

3G · Creature — Elf Archer

Reach (This creature can block creatures with flying.) 3/3

Similar cards

Color identity:
NameManaTypeText
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Lizard Blades 1RArtifact Creature — Equipment Lizard Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Zagoth Mamba BCreature — Nightmare Snake Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn. 1/1
Raffine's Silencer 2BCreature — Human Assassin When Raffine's Silencer enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.) When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power. 1/1
Somberwald Sage 2GCreature — Human Druid {T}: Add three mana of any one color. Spend this mana only to cast creature spells. 0/1
Perfected Form Creature — Insect Horror Flying 5/4
Wight of the Reliquary BGCreature — Zombie Knight Vigilance Wight of the Reliquary gets +1/+1 for each creature card in your graveyard. {T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle. 2/2
Shields of Velis Vel WTribal Instant — Shapeshifter Changeling (This card is every creature type.) Creatures target player controls get +0/+1 and gain all creature types until end of turn.
True Identity 1WEnchantment Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn. Disguise {W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Predatory Rampage 3GGSorcery Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able.
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